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Settings

Settings is organized into three tabs: Game, Application, and Advanced. The Game tab holds per-game configuration; Application and Advanced hold global options that apply across all games.

The absolute path to the active game’s installation root. Modrex auto-detects this by scanning known launcher locations for the selected game.

Click Browse to set it manually. Modrex validates the path and identifies your launcher when you save.

Override the auto-detected launcher. Launcher support is game-specific; see Supported games for the current matrix. Modrex uses this setting to determine how to start the active game when you click Launch.

Controls where new Crime Boss mods install by default: Automatic (the official ModKit location, CrimeBoss/Mods) or Always ask, which prompts you to choose ModKit or the legacy ~mods location before each install. See Crime Boss for the difference between the two targets and how to move an already-installed mod later.

Command-line arguments appended to every launch for the active game. Add -fileopenlog here for PAYDAY 3 if .pak mods aren’t loading - most PAYDAY 3 mods require it for Unreal Engine to scan the mods directory.

Manually check whether a new version of Modrex is available. Modrex also checks automatically on every launch.

Modrex may ask whether you want to share anonymous usage analytics. This is optional and can be changed here at any time. Analytics are off unless you opt in.

When enabled, Modrex shows the active game in your Discord profile while the app is open, along with a Get Modrex button. Enabled by default.

Opens the Modrex log file. Attach it to bug reports to help diagnose issues.

Modrex stores its state and settings in the following locations:

PlatformPath
Windows%APPDATA%\Modrex\
Linux~/.local/share/modrex/

The mod state file (.modrex.json) lives inside the active game’s managed mods folder so it travels with the game directory on dual-boot setups. Older .pd3mm.json state files are migrated automatically. See Priority and state for details.